Designer Diary

Posts about the development of Worldbreakers.

So you want to produce a board game: Interview w/ Joe Slack

I am planning to launch Worldbreakers, my two-player card game, on Kickstarter on March 1st. As part of my research I interviewed Joe Slack, a board game designer, publisher, author, and instructor. Joe runs the Board Game Design Course and posts regularly about self-publishing. We discuss the steps required to get your game produced: printing, …

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From Netrunner’s Agendas to the Worldbreakers Location Cards

In the previous post in this series I discussed how Netrunner served as a starting point for the Worldbreakers snake-like round structure. Another mechanic that inspired Worldbreakers is Netrunner’s agenda. Winning in Netrunner requires agenda cards, which represent precious, highly sensitive data. Each agenda is worth some amount of agenda points (typically between 1 and …

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