So you want to produce a board game: Interview w/ Joe Slack

I am planning to launch Worldbreakers, my two-player card game, on Kickstarter on March 1st. As part of my research I interviewed Joe Slack, a board game designer, publisher, author, and instructor. Joe runs the Board Game Design Course and posts regularly about self-publishing. We discuss the steps required to get your game produced: printing, …

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From Netrunner’s Agendas to the Worldbreakers Location Cards

In the previous post in this series I discussed how Netrunner served as a starting point for the Worldbreakers snake-like round structure. Another mechanic that inspired Worldbreakers is Netrunner’s agenda. Winning in Netrunner requires agenda cards, which represent precious, highly sensitive data. Each agenda is worth some amount of agenda points (typically between 1 and …

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Adding a Twist to Netrunner’s Action Economy

My favorite card game of all time is Netrunner, the cyberpunk cat-and-mouse game from Richard Garfield (of Magic: the Gathering fame). Worldbreakers adopts heavily from Netrunner, and the greatest influence is the action-based economy. During each Netrunner turn you get four clicks. You can use a click to take one of a long set of …

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Listening to “How to Ruin a [Customizable Card] Game”, Part 1: First Principles

Team Covenant are among the leading experts on customizable card games, with over 14 years of experience playing them, selling them, and running organized play events. Last year they released a series of podcasts titled “How to Ruin a Game”, where Steven and Zach (S&Z) discuss past customizable card games and why they disappeared from …

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Five Reasons You Should Visit Unpub

The Unpublished Games Network, or Unpub for short, is “a community of game designers, publishers, players, retailers and artists working towards the creation of new and unique tabletop games”. They run events in major conventions such as Origins, where aspiring designers can demo prototypes of their upcoming games and gather feedback from players. Personally, I …

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Interview with Emilio Rodriguez, an illustrator for Android: Netrunner, Arkham Horror, and Worldbreakers

Emilio Rodriguez is a Spain-based illustrator who contributed extensively to Android: Netrunner (64 cards) and Arkham Horror (30 cards). He has also drawn for Eldritch Horror, Lord of the Rings: the Card Game, and Star Wars: Outer Rim. Emilio is one of the chief illustrators for Worldbreakers: Advent of the Khanate. He designed the aesthetic of …

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Reputation makes or breaks everything: Interview w/ Carlo Gozzi, prolific backer

I am planning to launch Worldbreakers, my new two-player card game, on Kickstarter on March 1. As part of my research I interviewed Carlo Gozzi, a prolific backer who pledged over $10,000 to 330 projects over the past decade. Carlo offers a unique perspective about the backer side of Kickstarter. You can find the original …

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